Product Details
Introduction to Textures, Animation Audio and Sculpting in Second Life

Introduction to Textures, Animation Audio and Sculpting in Second Life
By Jeff Heaton

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Product Description

Users of the Second Life online world create a rich three dimensional world around them. Much of this creation is done inside of the actual Second Life world. However, it is necessary to use third party programs to create compelling content for Second Life. Through rich full-color images this book guides the beginning Second Life content creator through third party programs such as Adobe Photoshop, Avimator, GIMP, Audacity and Sculptypaint. Topics such as transparent images, alpha channels, audio editing, three dimensional animation and sculpting are covered. This book presents a quick start guide to each of these programs, from a Second Life perspective.


Product Details

  • Amazon Sales Rank: #600388 in Books
  • Published on: 2007-09-24
  • Original language: English
  • Number of items: 1
  • Binding: Paperback
  • 108 pages

Customer Reviews

Doesn't match up to the title1
I was very disappointed in this book. It's little more than the original helps files from the SL forum and 3rd party applications for these excellent SL features, all stitched together into a book form. In fact the help files now contain even better material and more examples than this book does. Even the screen shots are not original. The author puts no thought and no new examples into the possibilities of the features he presents. And that is very sad, because his chosen topic could of been so much more richly filled out with new ideas and scripted how-to examples even I can dream up after being in SL for only a couple of months. It offered nothing new even to a beginner except to say it can be done. And the title already says that. A very good example of how NOT to write a book. Very surprised that this respected publisher would allow this book to even be published with their name on it in this condition.

Less than stellar1
I was very disappointed by this book. I was hoping to get some insight into creating sculpties and thought I might get some inside info on textures and animations. I was wrong. This book is little more than a *very* brief overview of the simple fact that you *can do* the things in its title. While it provides some tutorial info, there is little, if anything, that could not be found out, for free, from a brief online Google.

This is a book strictly for the newest of newbies, and lazy ones at that.

Not So Good1
His other books are quite good and worth buying the hard copy. This one is really short and not very substantive -- kind of like a long magazing article. You can learn most if not all the material covered in this by viewing free Torley tutorials on the net. Not worth the $20.